Multidisciplinary in Scope
The broad scope and interdisciplinary nature of Simulation & Gaming are demonstrated by the wide variety of interests and disciplines of its readers and contributors, who practice in areas such as: business, cognition, communication, decision making, psychology, economics, education, educational technologies, engineering, entrepreneurship, environmental issues, human resources, international studies, language training, learning theory, management, marketing, medicine, multiculturalism, negotiation, organization studies, peace and conflict studies, policy and planning, political science, project management, sociology, teamwork, technology, and research methodology.
Special Theme Issues & Debates
Simulation & Gaming frequently publishes single-theme Symposium Issues and Special Sections guest-edited by experts in the field.
International Simulation and Gaming Association
North American Simulation and Gaming Association
Rigorous Peer Review
This journal is a member of the Committee on Publication Ethics (COPE).
For more than five decades, Simulation & Gaming has served as a leading international forum for the study and discussion of simulation/gaming methodologies used in education, training, healthcare, consultation, and research. This outstanding quarterly journal not only examines the methodologies, but also explores their application to real-world problems and situations. Simulation & Gaming: An International Journal of Theory, Practice and Research contains articles examining academic and applied issues in the expanding fields of simulation, computerized simulation, gaming, modeling, play, role-play, debriefing, game design, experiential learning, and related methodologies. The broad scope and interdisciplinary nature of Simulation & Gaming are demonstrated by the wide variety of interests and disciplines of its readers, contributors, and editorial board members. Areas include: healthcare, sociology, decision making, psychology, language training, cognition, learning theory, management, educational technologies, negotiation, peace and conflict studies, economics, international studies, communication, policy and planning, organization studies, political science, education, environmental issues, multiculturalism, research methodology.
|Timothy C. Clapper||Weill Cornell Medical College, USA|
|J. Tuomas Harviainen||Tampere University, Finland|
|Willy Christian Kriz||University of Applied Sciences Vorarlberg, Austria|
|David Crookall||University de Nice-Sophia Antipolis, France|
|Mindi Anderson||University of Central Florida, USA|
|Desiree Díaz||University of Central Florida, USA|
|Toshiko Kikkawa||Keio University, Japan|
|Richard N. Landers||Old Dominion University, USA|
|Heide Lukosch||Delft University of Technology, Netherlands|
|Sebastiaan Meijer||KTH Royal Institute of Technology, Sweden|
|Susumu Ohnuma||Hokkaido University, Japan|
|Eduardo Salas||Rice University, USA|
|Taylor L. Sawyer||University of Washington School of Medicine, USA|
|Precha Thavikulwat||Towson University, USA|
|Rachel A. Umoren||University of Washington, USA|
|Marcin Wardaszko||Kozminski University, Poland|
|Hugh Cannon||Wayne State University, USA|
|Hans Christian Arnseth||University of Oslo, Norway|
|Pierre Corbeil||Universite de Montreal, Canada|
|Daniel Druckman||George Mason University, USA|
|Richard D. Duke||University of Michigan, USA|
|Richard Dukes||University of Colorado, USA|
|Amparo Garcia-Carbonell||Universidad Politecnica de Valencia, Spain|
|Cathy Greenblat||Rutgers University, USA|
|Toshiyuki Kaneda||Nagoya Institute of Technology, Japan|
|Dmitry Kavtaradze||Moscow State University, Russia|
|Jan Klabbers||KMPC, Bemmel, The Netherlands|
|Richard Teach||Georgia Institute of Technology, USA|
|Shigehisa Tsuchiya||Chiba Institute of Technology, Japan|
|Joseph Wolfe||University of Tulsa, USA|
Manuscript Submission Guidelines: Simulation & Gaming (S&G)
Please read the guidelines below then visit the Journal’s submission site https://mc.manuscriptcentral.com/sg to upload your manuscript. Please note that manuscripts not conforming to these guidelines will be returned.
Please select the hyperlink for submission guidelines.
Simulation & Gaming (S&G): An International Journal of Theory, Practice and Research serves as a leading international forum for the exploration and development of simulation/gaming methodologies used in education, training, consultation, and research. S&G appraises academic and applied issues in the expanding fields of simulation; computer and internet mediated simulation, virtual reality, educational games, video games, industrial simulators, active and experiential learning, case studies, and related methodologies.
S&G encourages original research and reviews on innovative uses of simulation and/or gaming and ready to use games. We will consider case reports on a case by case basis, where the editors feel that the article will contribute to innovative ways of thinking about the use of simulation and gaming.
Any correspondence, queries or additional requests for information on the manuscript submission process should be sent to the S&G editorial office as follows:
If you or your funder wish your article to be freely available online to nonsubscribers immediately upon publication (gold open access), you can opt for it to be included in SAGE Choice, subject to the payment of a publication fee. The manuscript submission and peer review procedure is unchanged. On acceptance of your article, you will be asked to let SAGE know directly if you are choosing SAGE Choice. To check journal eligibility and the publication fee, please visit SAGE Choice. For more information on open access options and compliance at SAGE, including self/author archiving deposits (green open access) visit SAGE Publishing Policies on our Journal Author Gateway.